About the Revolution!
There is a revolution underway which is changing the world of
entertainment. It will effect how you discover, buy and
share songs, movies, games and ideas. Peer-to-peer technology
is driving the revolution and it could make life better
for everyone. Lower prices, unlimited catalogs and more.
Some companies are trying to stop
it. Don't let them.
Why Change?
We have already seen significant advantages of peer-to-peer
distribution to everyone's benefit. But this is only the
beginning - a glimpse of its true potential.
What makes peer-to-peer revolutionary?
- Peer-to-peer is about more than just
music, movies and games. Peer-to-peer lets people share
new ideas, collaborate on projects and communicate more
efficiently. It’s a freedom of speech opportunity worth
developing and defending.
- It’s fast and based on a convenient
self-service model.
- It is unlimited in size. Unlike a
Web site or shop, a peer-to-peer network will never
fill up or slow down. This means more diversity.
- Content owners and libraries have
for the first time a cost effective way to distribute
their huge volumes of digital information, opening up
amazing new resources to Internet users.
- The cost efficiencies should result
in lower cost which should be passed on to consumers
in the form of cheaper prices.
- Emerging stars can share their works
with the world without big budgets or a big deal. A
song, video, game, idea or image can be shared, tried
and bought based on how good it is.
- Major stars can access a huge, global
audience instantly. With peer-to-peer, less money will
be taken out of their royalty checks to reimburse their
publishers for promotion costs.
- It’s
easy to set up a “digitally rights-managed” account
that lets artists decide how they want their fans to
experience their work. They choose the length of free
trial, determine payment criteria and wrap their files
in digital protection.
- These companies own a lot of the
content that peer-to-peer users want. They can protect
this content through digitally rights-managed solutions
and give users the option to buy it.
- They can reach a huge, global audience
instantly. Kazaa alone already has 60 million users.
- Costs are dramatically reduced through
this new distribution technology.
- Potential new markets await these
companies and their content.
- Technology companies like Sharman
Networks, which owns Kazaa, can benefit by providing
users the best access to peer-to-peer technology and
a diversity of content.
- These companies compete to provide
the best experience for their users, and that results in
an ever-changing, innovative marketplace where users
benefit from the latest technology.
- In return, these companies can be
compensated by content providers for promoting and distributing
their works to paying customers. This will most likely
be in the form of a payment per transaction, or a commission.
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Who's Trying to Stop It and Why?
Kazaa and other peer-to-peer applications have been
under attack from the major Record
and Movie companies and their industry bodies, the
Recording Industry Association of America and Motion Picture
Association of America. The Record and Movie companies
are suing peer-to-peer software developers and the RIAA
are suing peer-to-peer users.
This Revolution can benefit everybody. So why are they
trying to stop it?
Copyright owners.
- These companies own the copyright
to material that they sell. Some of them are afraid
that peer-to-peer means everything is always available
for free.
- Some of them don't believe that peer-to-peer
users would pay a reasonable price for files.
- Since May 2002, peer-to-peer applications
like Kazaa have offered copyright owners the ability
to protect, promote and sell their works to millions
of users. Everything is in place. They just need to
try it.
Record and Movie Companies.
- These companies make money out of
developing copyrighted material, distributing it, promoting
it and selling it.
- They are concerned that peer-to-peer
will reduce their control over every step of this process.
This is because peer-to-peer is a market driven by the
people.
- They think they will make less money.
- They'll have to change some of their
business practices to succeed in a peer-to-peer environment,
but all things need to change. Peer-to-peer should not
be stopped because of this. The benefits of the technology
are great. There should be no reason to try to halt a revolution.
- If peer-to-peer provides a bigger
market, lower costs and unlimited space in packaging
music, videos and pictures and these companies tried
it, they could make so much more.
- They need to stop fighting this technology
and start working with it. We’ll say it again.
Since May 2002, peer-to-peer applications like Kazaa
have offered record and movie companies the ability
to protect, promote and sell their works to the millions
of users. Everything is in place. They just need to
try it.
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Changing to a New Way?
Nobody can accurately predict how this will work out.
Peer-to-peer represents a massive and complex change to
traditional music and movie industry models. Consumers
will drive it and companies will compete to offer them
the best service, value and quality.
This is how we see the new marketplace working:
- Artists and copyright owners will
protect their works with security technology.
- The works will be promoted to consumers
via search tools and via peer-to-peer web pages.
- Consumers will download the files
they think might be interesting. This depends on promotions,
offers, and what they have heard is good from friends,
web sites and magazines.
- They will try them out. Each file
can have a different trial period set by the owner -
20 minutes, 20 days or 20 years.
- If the consumers like it and the
price is fair, they will buy it. Fans are satisfied
and artists get rewarded.
Everyone is happy!
In the ideal world everyone is happy.
- Consumers are happy because they
can get what they want, when and how they want it at
a good price.
- Content owners are happy because
their get paid when users want their content. And they
get exposure to a vast audience, which may result in
future sales through albums, merchandise and even concerts.
- The artist or content developer is
happy because they also get fairly rewarded for their
work and/or they get great exposure.
- And the peer-to-peer software developers
are happy because they get paid, which means that they
can continue to develop peer-to-peer applications so
everyone can benefit.
- This revolution can be for everyone!
So what's next?
Will 2004 be the year where 60 million fans become legitimate
consumers of content via peer-to-peer or will the companies
currently opposing the advancement of peer-to-peer technologies
have their way and continue to threaten you, sue you and
deny you access to a technology that will continue to
develop?
Brief history on how peer-to-peer came about
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